Tutorials
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 Introduction You will use Rhino’s basic navigation tools and shaded viewports to create basic geometric objects. These short tutorials give you a start using Rhino’s navigation, editing and surface creation tools.  | 
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 Build a model with solids While making a simple model of a flashlight you will create accurately sized solids, combine the solids together, and render.  | 
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 Create organic shapes Focusing on flexible, free-form shapes, you will create and edit surfaces by manipulating control points, draw curves, blend between surfaces to create a rubber duck toy and then render the model with lights.  | 
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