Connects objects together to form a single object: lines into polylines, curves into polycurves, surfaces and polysurfaces into polysurfaces or solids.
the objects (curves, surfaces, polysurfaces, or meshes) to join.
Note: Use SelChain
to select a string of curves that touch end to end.
To select objects one by one
Select an object (curve, surface, polysurface, or mesh).
Select the next object.
Note: To select a surface edge as a curve to join, see sub-object selection
When you are finished selecting objects to join, press Enter
You can join curves that are arranged sequentially.
Joining does not change the underlying geometry. It simply “glues” adjacent surfaces together so meshing, Boolean operations, and intersections can go across the seam without gaps.
To change two adjacent surfaces into a single surface, use MergeSrf
. Pay special attention to the setting of the Smooth option to get the geometry you want.
Main1 > Join
Geometry Fix > Join
STL Tools > Join
Popup > Join
Edit > Join
Keyboard Shortcut: Ctrl