Direction lock (TAB key)

Press the TAB key to lock the cursor’s direction of travel.

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Example

  1. Start the Line command and place the first line point.

  2. Use an object snap

    to locate a specific location on another object.

  3. Press the TAB key.

  4. The marker

    is now constrained along the line between the first point and the point where the marker

    , was when you pressed the TAB key.

    If grid snap
    is on and ortho
    is activated, the TAB direction lock snaps to grid lines.

    If grid snap
    is on and ortho
    is not activated, the TAB direction lock snaps to the snap points.

Notes

  • Use direction lock constraint when you want the line to pass through the end of a curve and then go beyond it. Turn on end object snap. When you move the cursor close to the end of the curve, the marker

    snaps to the curve end. Press the TAB key and then move the mouse beyond the curve end and pick. The line will pass through the end of the curve.

  • Use direction lock constraint combined with the distance constraint to draw a curve of a specified length and then constrain the angle with the TAB key.

Elevator mode

Specify a point that is a given distance above or below a point on the construction plane.

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Draw a curve using elevator mode

  1. Start the Curve command and place the first point.

  2. At the Next point of curve… prompt, pick another location in the perspective viewport.

  3. At the Next point… prompt, hold the Ctrl

    key and pick a point in the perspective viewport.

  4. Drag the mouse in the perspective viewport.

  5. A tracking line displays, indicating that the marker

    is constrained to move perpendicular to the construction plane. Click the left mouse button

    to select the point. Notice the location of the marker

    in the other views.

Drag objects perpendicular to the construction plane using elevator mode

  1. Select the objects to move.

  2. Hold the Ctrl

    key and click and drag with the left mouse button

    on the selection set.

  3. A tracking line will connect the point you picked to the marker

    , indicating the new location of the selection set.

  4. Release the left mouse button

    to place the objects.

Turn off elevator mode if you have started elevator mode in error

  1. After starting elevator mode, type NoElev, or press the TAB key twice.

  2. Continue with picking locations.

  3. You can start elevator mode in another location.

Other ways to use elevator mode

Multiple elevator

  1. Press the Ctrl

    key and click to start elevator mode.

  2. Change viewports, release the Ctrl

    key, press the Ctrl

    key, and click again.

  3. A new elevator mode starts relative to the new construction plane.

Canceling elevator

  1. Press the Ctrl

    key and click to start elevator mode.

  2. Release the Ctrl

    key, then press the Ctrl

    key and click.

Elevator from direction lock

Elevator mode can also be activated from direction lock
, but only if the point can be truly 3-D.

Notes

  • Type a number at the command prompt to specify the elevation of the point. Positive numbers are above the construction plane, negative numbers are below.

  • Specifying 3-D points using 2-D input devices (the mouse and monitor) is aided with construction planes. Anything drawn in Rhino by simply picking points is always drawn on the construction plane of the current viewport.

Point filters

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Point filters extract individual x-, y-, and z-coordinate values from different points to create a new, composite point.

You can use point filters to pick one coordinate value at a time while temporarily ignoring other coordinate values. If you use point filters with object snaps, they extract coordinate values from an existing object so you can locate another point.

After you specify the first value, you are prompted for the remaining values.

Point filters only work when 3-D input is allowed, and you cannot start with one point filter and then apply another one.

Example

  1. To place a point at the x-coordinate of the right end of a line and the y-coordinate of the left end of a line.

  2. Start the Point
    command.

  3. At the Location of point object prompt, type .x.

  4. At the X coordinate of prompt, with the End
    object snap activated, pick the right end point of the line.

  5. This sets the x-coordinate of the point to the right end of the curve.

  6. At the next Location of point object prompt, type .y.

  7. At the Y coordinate of prompt with the End
    object snap activated, pick the left endpoint of the line.

  8. This sets the y-coordinate of the point to the left end of the curve.

  9. At the Location of point object prompt, pick to place the point.

  10. If you specified an x-value, the coordinate of the new point matches the x-value of the first point and the y,z-value of the second point.

The following filters are possible:

.x
.y
.z
.xy (.yx)
.xz (.zx)
.yz (.zy)
.wx
.wy
.wz
.wxy (.wyx)
.wxz (.wzx)
.wyz (.wzy)

Cursor constraints