Boss

Creates extruded areas in a surface or polysurface based on a planar curve.

Steps:

  1. Select

    planar curves.

  2. Select a surface or polysurface boundary.

  3. The curve(s) are extruded normal to the curve plane toward the boundary object. The boundary object is trimmed and joined with the extruded object.

    Note: If a curve is inside a target (for example, circle inside a box), then a hole is created.

Options

Mode

Sets the style for the extrusion.

Straight

Extrudes the curves straight.

Tapered

Extrudes the curves  with a draft angle
.

DraftAngle

Sets the angle of the taper.

Rhinoceros boss Boss/Rib

Extrude Solid > Boss

Rhinoceros Menu2 Boss/Rib

Solid > Boss

Rhinoceros Gray Book Open Boss/Rib Related topics…

Rib

Steps:

  1. Select

    planar curves to rib.

  2. Select a boundary.

Options

Offset

The offset direction relative to the input curve.

InCurvePlane

Use when the input curve describes the rib in plan view.  

NormalToCurvePlane

Use when the rib curve describes the rib in elevation view.

Distance

The offset distance

Mode

Straight

Extrudes the curve straight to the boundary.

Tapered

Extrudes the curves to the boundary with a draft angle
.

DraftAngle

Sets the angle of the taper.

Rhinoceros rib Boss/Rib

Extrude Solid > Rib

Rhinoceros Menu2 Boss/Rib

Solid > Rib

Rhinoceros Gray Book Open Boss/Rib Related topics…

Boss/Rib