Creates a tangent surface between two surface edges with constant radius profile, trims the original surfaces, and joins the fillet surface to them.
Steps:
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Select the first surface.
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Click the surface at the side you want to keep after filleting. Component surfaces will be selected and unjoined from their polysurfaces.
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Select second surface.
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Click the surface at the side you want to keep after filleting.
Options
Radius
Changes the fillet radius.
Extend
If Yes, extends the fillet surfaces to surface edges.
Trim
If Yes, trims original surfaces back to the fillet edges.
Split
Splits the original surfaces at the fillet edges.
Note: Fillets work on the analogy of rolling a ball of a defined radius along the edge of your surfaces. If a corner is more narrow than the ball radius, the ball cannot “negotiate” the turn and can cause the fillet to fail.
Surface Tools > Fillet Surface Main2 > Fillet Surface
Surface > Fillet Surfaces Related topics… |
Creates a tangent surface between surface edges with varying radius values, trims the original surfaces faces, and joins the resulting surfaces.
Steps:
-
Select
the surfaces.
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Type the radius distance.
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Pick
a radius location.
Options
CurrentRadius
Specifies the radius for the current handle.
AddHandle
Adds a handle along the edges.
CopyHandle
Adds a new handle using the radius from the selected handle.
SetAll
Set the radius for all handles.
LinkHandles
If Yes, editing a single handle will update all handles.
RemoveHandle
Visible only when at least one handle has been added.
Notes:
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Only added handles can be removed.
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The default handles at the ends of each open edge segment cannot be moved or deleted. This is the minimum information the command needs in order to work.
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The handle at the end of a single closed edge can be moved but not deleted.
RailType
Selects between three rail type options.
TrimAndJoin
If Yes, the surfaces are trimmed and joined to the blend.
Preview
Preview the surface.
Surface Tools > Variable Radius Surface Fillet
Surface > Variable Fillet/Blend/Chamfer > Variable Fillet Surfaces Related topics… |
Creates a tangent surface between multiple polysurface edges with varying radius values, trims the original faces, and joins the fillet surfaces to them.
Steps:
-
Select edges.
-
Select a handle.
Options
Specifies the radius for the current handle.
Adds a handle along the edges.
Adds a new handle using the radius from the selected handle.
Set the radius for all handles.
If Yes, editing a single handle will update all handles.
Visible only when at least one handle has been added.
Notes:
-
Only added handles can be removed.
-
The default handles at the ends of each open edge segment cannot be moved or deleted. This is the minimum information the command needs in order to work.
-
The handle at the end of a single closed edge can be moved but not deleted.
RailType
Selects between three rail type options.
Uses the specified distance from the edge curves to determine the intersection.
Uses the radius of a rolling ball to determine the intersection.
Uses the distance between the edge rails to determine the intersection.
Note: Only the first and last radii are used for filleting tangent edges. Setting different radii while picking the middle segments is meaningless. To use different radii for the middle segment, add handles in the handle editing step.
Preview
Preview the surface.
Solid Tools > Variable Radius Fillet
Solid > Fillet Edge > Fillet Edge Related topics… |